

There's some general rules, that should cover all "oldrim" mods: Following will not load without this being done.Ī list like that doesn't really make sense.

HearthfireMultiKid.bsa will need to be extracted before HearthfireMultiKid.esp will load in CK. Your input here will help SSE become a more enjoyable gaming experience and let authors and users alike make the necessary corrections need for smooth gameplay. These I've included were indicated by Wrye Bash as "older versions of plugins" If you have others that should be included, please post in the topic and I'll include them in this list, and any that get corrected by the authors I'll remove.

Here is a list I've found so far of mods/patches that need to be resaved by user in CK for compatibility in sse.
